Hi all,
Here’s a recent model of mine, modeled in zbrush from spheres to finished detail. Rendered in XSI, and the background trees and leaves were done in arbaro. I had some difficulty getting the finer bark details into xsi with normal and displacement maps, finally I used decimation master to just render out a high def model.
Now i’m off to play with 3.5 YAY!!!
Comments and crits welcome, and appreciated.
P.S Thanks to all the great zbrush users for the constant inspiration, and to pixologic for making my dreams come true!