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Witcher | Geralt of Rivia

This is my take on Geralt of Rivia. I wanted to challenge myself for this project so I decided to make him completely game ready and hopefully playable in Unreal engine soon. For now these are Marmoset renders.

Hair is done with cards and everything is rigged to be compatible with the Unreal skeleton.

Tech specs:

250k tris
150k verts

10 texture sets (2 for Torso, 1 for Head, Arms, Legs, each of the Swords and Hilts and Hair cards)
Each one is 4K in this render

Skeleton is slightly modified UE5 mannequin skeleton and swords are rigged with the hilts.


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