Glad to be here to join u all.
I got the demo version of Z days before and for its amazing modeling capability I have bought a complete one.
This is my first try working in progress but I met various problems to go on.
Plz help me:
1.How to export map for displacement from Z to Maya?
2.How to add more details on the current polygon without any more times smoothing.( draw pointer looks not enough to brush)
3.How to sculpture hard edges on it.
4.I found that model in 3D layer may easily transform to 2D, and it can never be modified.
Thx for ur answers and more comments are welcome.