ZBrushCentral

WIP - T-Mobile Girl

Hello all! this is my sculpture of Carly Foulkes, or the T-Mobile Girl to some. I though this would be a great opportunity for me to start sculpting other people. I find it challenging…

1.) Here are some renders for the body and bust.

2.) A Comparison to her face…

btw, I plan on maybe animating this, so I made a base mesh in zbrush and retopologized it. Then I started sculpting on that to get the T-Mobile Girl’s form ans close as possible to the real thing.

Anyway, please comment, critique, and give me some feedback on how she looks…:slight_smile:

Attachments

Renders_CarlyFoulkes_Body02.jpg

Renders_CarlyFoulkes_Bust02.jpg

Renders_Comparison_Shots_(Edited).jpg

Renders_Subdiv01_Models.jpg

So continuing from my earlier post I finally finished my model of the T-Mobile Girl.

Following up from my retopologizing and sculpting in ZBrush, I polypainted and exported texture maps for rendering in 3Ds Max

01_CarlyFoulkes_Renders_Workflow_TexturemapDisplay01.jpg01_CarlyFoulkes_Renders_Workflow_TexturemapDisplay02.jpg

After tweaking some values I finally used Mental Ray to render my Game-ready model.
Some compositing and editing in Photoshop was required, but it got the job done.

…And here is the final comparison screenshot.