ZBrushCentral

WIP - Bullrun Flag Girl

Hi everybody,

I'm trying to model Jennifer Nicole, one of the flag girls/grid girls from Bullrun on Spike TV. The hair is just placeholder for now. C&C's are always welcome. Thank you. [![FlagGirl-001.jpg|891x788](upload://hYfeegH3sXZmVUyaMAo3EnEf6wt.jpeg)]![FlagGirl002.jpg|347x400](upload://7KCBTRzqSYIhJESBxXfs7wWnuid.jpeg)

Attachments

FlagGirl-002a.jpg

you have a good start. but i think the face of the model needs alot of work.
i dont see any resemblance of her yet. pay attention to the face structure.
she has really define check bones, the model feels flat in that area. her eyes
need to be more define especially the bottom part of the eye. her nose is too thin and the lips dont feel natural from the side view the siluette dont seem right tuck the bottom lip under the upper lip. especially at the ends.
watch the thighs they are really bumpy. same with the boots.

i hope this can help you.
good luck and im looking foward to seeing your progress with this one.

Thank you so much for the feedbacks, skylngtr22. They really help a lot. I had to redo her face all over again because after comparing the model in Zbrush and Mudbox (most of the sculpting works were done in MB), I noticed there’s some camera distortion in MB. Either that or my mind was just playing tricks on me. But the model looked different in MB (she’s actually taller in MB). That’s why I’ll stick with ZBrush after this. It’s not perfect but it’s a better base to work on.

FlagGirl-003.jpg

Nice update. The silhouette looks a lot beter. However the philtrum (area between nose and uper lip) looks odd. I think the indent is a little over emphasized. it could just be that shader you’re using though.

If these are your only references try looking at that area in some larger images for structure then come back and make sure the shapes still match up to your original ref.