I’m a Maya VFX artist with a strong “generalist” background. I’m out of work and I figured I’d sharpen my UV mapping and texturing skills… and do some really cool effects too!
I’ve never worked with Maya’s Fur/Hair before, but I’ve done plenty of cloth effects. I dug up an old model, worked on it in ZBrush and threw some simulations on it “just for kicks.”
later I’ll post a video of the test animation and a back story for my guy here…
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