ZBrushCentral

Win Xp OS upgraid = no ZBrush :(

Hi

I upgraded to win XP now Im told that my temp serial number has exspired :confused: and so it evadently stoped reading my perm reg number.

I tryed reinstalling but ZB still wont give me the opertonaty to re-enter the perm number just give me the experation window.
sigh. so this meen I can take my incestmant in ZB and just chuck it out the window ?

frutrated and peterbed

later Vel

dont count yourself out of the game im sure that pixolator will help with thip problem
good luck

Don’t panic, Vel. ZBrush is not lost. This happens any time you install a new OS or move ZBrush to a new drive.

:b2: First, you'll need to reinstall ZBrush. :b2: Second, follow the instructions in Serial_Number.txt located within your ZBrush folder to get a temporary serial number. :b2: Email your request for a new permanent serial number to [email][email protected][/email]. :b2: When Verna sends your new permanent number, follow the instructions with the email. :b2: Enjoy ZBrush! :D

What happened to you was caused by Pixologic’s method of discouraging “sharing” of the program. Personally, I’ll take it over a dongle, any day!

I have the same problem.
I buy a new G4, I need the new serial number.

My hardisk has some errors yesterday, I format it,
the serial number can’t work,
I need the serial number again,
I’m waiting for the new serial number now!

Hi,

I just wanted to let everyone know to contact me directly if they have any questions or difficulties with their temporary serial number.

[email protected]

-ZuZu :slight_smile:

Is Zbrush working ok with Windows xp?Because maybe i will install soon after reading lots comments about it in reviews,Thanks

Hi martial,

ZBrush runs well on XP!

Here is some more info about running ZBrush on XP:

Windows XP & ZBrush

-ZuZu :slight_smile:

I can verify that windowsXP and ZBrush run good together. I got a new machine with windowsXP on it about the same time I got ZBrush and I haven’t any problem at all.

Since I’m new to ZBrush, I wonder if someone could answer a few general questions. What can you do with ZBrush? I think you can make textures that you can use with other graphics programs, correct? I know you can model. But can you also paint on the model after you’ve created it. When I’ve tried so far, my model seems to be dropped into the background. That means I can no longer turn it. Are the pictures I see on the form all two dimentional. Or were some models painted in three dimentions? Thanks.

And thanks for the info and help you’ve already shared with me.

Kevin

Hi, Kevin, and welcome to the wonderfully, happily insane world of ZBrush. :slight_smile:

You’ve encountered what should probably be called “Newbie Question Number One,” and the answer lies in just what makes ZBrush so unique.

ZBrush is a 2.5D paint program. In other words, it paints on a two dimensional plane, but it does so using depth information. In order to accomplish this, it combines paint and effects brushes such as you might find in other apps with 3D modeling capabilities and then throws in some unique 3D brushes just to make life interesting.

The way that it pulls all of this off is that it allows you to model 3D shapes from primitives (or by importing OBJ or DXF files). You can model and manipulate these models to your heart’s content in a way that is much like working with clay. You can also use deformation masks, alpha masks, progression masks, transparencies and a whole slew of other tricks to really accomplish some neat stuff with your model. When you’re happy with it, you’re then faced with two options: you can export it for use in another program, or you can “snapshot” one or more instances of it to your canvas (I use the term “instance” because the original remains in your Tool palette while a copy of it is made on the canvas – kind of like Flash and similar programs).

Now here’s where you ran into your surprise. When you snapshot it to the canvas (by leaving Edit Mode, clicking the snapshot button, or selecting another brush/tool), you fix it in 3D space. Permanently. At this point, it goes from being a true 3D object to being a 2.5D object. In other words, it still retains all of the depth information that made it a 3D object, but its point of view is now permanently fixed to the camera’s angle. This allows you to now start acting upon it using other tools.

So to answer your first question, “What can ZBrush do?” I would have to say that it is primarily used to create 3D scenes from a single, fixed POV. These scenes use materials, textures, lighting effects, depth cueing and all sorts of other stuff that you see in other 3D programs (many of them much more expensive). But they are output as single, 2D images. The result is paintings that have a remarkable sense of realism.

I said “primarily” in that last paragraph because I’m not sure that we’ll ever stop figuring out new ways to use the program. Some people use it just for 2.5D painting. Others never even touch the 3D tools, and stictly use the brushes – but paint with materials rather than just color. Others model with it for export to other programs. Still others use it to texture models for use in other programs. Some people paint directly on the model in edit mode, while others paint on the unwrapped texture with 3D brushes, then wrap it back onto the model for textures with dramatic depth. The list goes on.

Unfortunately, this also means that it’s kind of easy for the beginner to get lost in the program, wondering where to begin. Go to the QuickLinks section via the link at the top of this page. There you will find a slew of tutorials and threads where other people have asked questions similar to yours and received answers from more experienced users. Also, check out the ZScripts that came with ZBrush. Open your ZScript palette, click on the Load button. I recommend starting with the ZBrush Picnic, since it takes you through the construction of an entire scene in a way that shows you some of the true power of the program and how the various elements work together. Then use the Primers to get more specific info on individual items.

Hope all of that helps, and answers some of your questions satisfactorily. And never be shy about asking questions in here – ZBCentral is one of your best resources thanks to the QuickLinks and the very helpful group of members.

Cheers!

ZuZu: I just had a thought for something that might make life easier for newcomers to ZBCentral. Is it possible to send a welcome email to people when they register that also includes links to the QuickLinks and select threads that answer what seem to be the most commonly asked questions? (Questions like “Why can’t I move my object anymore?”) :slight_smile:

That would allow the forum to be more proactive – answering the most commonly asked questions before the new user even asks them!

Just an idea, anyway.

Aurick

Thanks for your indepth reply. I like what I see of ZBrush so far. Many of the images I see posted are really incredible. Thanks.

Kevin