Here is my new creature as based on a concept by Simon Lee/Spiderzero (Thanks. You are the MAN!!).
The base mesh was modeled in Maya, sculpting was done in Zbrush.
http://jerwee.cgsociety.org
Online Portfolio
Here is my new creature as based on a concept by Simon Lee/Spiderzero (Thanks. You are the MAN!!).
The base mesh was modeled in Maya, sculpting was done in Zbrush.
http://jerwee.cgsociety.org
Online Portfolio
damn wicked!! love it
Wow’ Very nice sculpt .
nice model!
Wow’ Very Nice!! Keep it up
very impressive top row modeling
hey jerwee!
very good. it really looks alot like simon’s sculpt.
his work is so darn grotesque, you gotta love it.
i’ll keep an eye here.
btw. very nice site.
-r
OMFG!! that guyz a wreck, awesome sculpt man
That is seriously… wicked! Awesome sculpt! Mind posting a wire?
NIce modeling, dude )
ur creature reminds me monsters for the old school Contra video game :lol:
well thats some seriously cool modeling
My only comment is that the knee/back of the knee area could use some more detailing, making the knee a bit less blobby and showing more tension, given how much strain the weight of that mutation would cause.
But its a moot point seeing as the sculpt looks awesome as it is anyway
Can you post up a breakdown of your process? would be great to see
yes! great model! love it!
Alex Oliver
That’s cool! Nice job !
yeah love it, really inspiring
Wow, that’s pretty sick, Nice going!
Wicked stuff indeed! Great model
Wicked cool! Great sculpts! Visited your site and I love your work! You have some skillz my friend!
Peace-NickZ.
hell yeah. gotta love them zbrush monsters.
That’s some crazy stuff! I am still learning, would you mind posting a shot of what you started with as a low? If not, no worries, great sculpt!
very cool, nice work!