Thread added to http://www.zbrushcentral.com/zbc/showthread.php?t=38585&page=18&pp=15
Trying to help other guy here in the forum i made this brief head modelling session from zsphere 368 base mesh up to 94208 poly then you can make bump and displacement map…normal map…
just an example…
Andreseloy
ps: other than Frenchy say you is Silo(109$) but have to wait a very more stable version…Hexagon 2.1 (1.99$) if you have the adequate requeriment machine configuration