ZBrushCentral

Why polygroups from UV tiles does not work for me? [Solved]

I created simple cylinder and unwrapped it so that one part of UV is isolated

Then i export object as *.obj file with following settings

And import object in Zbrush. Go to “Polygroups: UV Groups” and nothing happen.

I guess i do something wrong, but i can not figure out what is the problem.
Unfortunately i can not attach *.zpr file, so here is link to it https://cloud.mail.ru/public/8kkv/Rey8DZcTu

UPD: Problem solved thanks to this video https://vimeo.com/33068474 I need to use “Polygroups: Autogroups with UV” instead of “Polygroups: UV Groups”. Do not know why.
Anyway may be this topic will be of help for someone else. So i do not delete it.

Attachments

polygroups-from-uv-problem-01.jpg

polygroups-from-uv-problem-03-in-zbrush.jpg

polygroups-from-uv-problem-02-export-settings.jpg

Use “Auto Groups with UV” instead. That’s for UV shells (or islands). UV Groups is for when the UVs are in separate tiles so that the mesh is covered by several maps.

Many thanks marcus_civis