Can any one possibly give me an idea of whats going on here:
So I made some insert meshes a while ago, each insert mesh was composed of two parts (two separate sub meshes) and I assigned a material to one of the parts and saved the brushes. They worked fine, when they were used; one of the parts of the insert mesh had the material I chose and the other part of the insert mesh had what ever default material I was using.
Now when I use them on a new project they all have the same different material attached to part with the original assigned material but its not one I chose?
How ever if I go back to the project where I originally assigned the material to them and use them there, they have the correct material that I assigned to them?
How is it possible for an assigned material on an insert mesh to change based on what project it is used in?
Thanks