So, I have been using Zbrush and I’m at the point of giving it pose, gesture and facial expressions.
So far, I know this workflow to pose characters :
1 - Finish a clean, multiple division level and detailed enough character/ base mesh
2 - Use the Transpose master to pose it/Use zsphere rig
3 - Transfer the pose to the final posed model
4 - Do some modifications, if needed
Do you guys use something else? Would it be a good idea to use something other than Zbrush to pose/rig a model?
Your answers could help a novice 3D artist greatly!