I am wondering what the M button that is located to the right of the X Y Z buttons under the Activate symmetry button in the transform pallet do?
Here is the explanation from the user guide but, I dont understand what the M button does, Can some one please explain?
Thanks.
From ZB user guide:
>X< >Y< >Z<
Sets the axis or axes of symmetry. You can use just one of these, or combine them in any way you like.
>M<
Mirror Symmetry, available only for 3D objects in Edit mode, modifies symmetrical editing so that actions are reflected across the selected axes (>X<, >Y<, or >Z<).