ZBrushCentral

What does the M symmetry button do?

I am wondering what the M button that is located to the right of the X Y Z buttons under the Activate symmetry button in the transform pallet do?

Here is the explanation from the user guide but, I dont understand what the M button does, Can some one please explain?

Thanks.

From ZB user guide:
>X< >Y< >Z<

Sets the axis or axes of symmetry. You can use just one of these, or combine them in any way you like.
>M<

Mirror Symmetry, available only for 3D objects in Edit mode, modifies symmetrical editing so that actions are reflected across the selected axes (>X<, >Y<, or >Z<).

It’s easy to see what it does with the move brush. try the move brush on your model with that M on and off and you can see the difference.

Thanks Eric, yes that demonstrates it.

I’ll take a stab at in words for those who may be interested.

With M turned off , the movement of the brush or cursor won’t be mirrored across the symmetry axis but the action of the brush on the model will be.