ZBrushCentral

Werebat Concept

Hi Zbrushers, welcome to my first post! I’ve been a zbrush enthusiast for years, and I’ve been meaning to do some creature work for awhile now. I was inspired by a few Werebat concepts I’ve seen in the past month or so. Thought I’d take a crack at it for a future cinematic demo.

WEREBAT3_E WEREBAT2_E WEREBAT4_E !

Sculpting this thing was FUN! Starting to get the hang of high res skin details, and this is the first time I’ve tried multiple material shaders in zbrush, used for the waxy/wet highlights. Everything was rendered in Zbrush, no external programs.

Slightly better results, but fur grooming is still a struggle with FiberMesh. I think i’m going to have to investigate Ornatrix or Xgen. Suggestions for ingame/realtime solutions welcome!