ZBrushCentral

Weld Edges back together

Somehow I managed to “Un-weld” an edge of polys before UV mapping the entire mesh.
What’s the best way to go about fixing this? (my guess is retopo the missing polys)
I tried to Import Merge, and also Split, then merge weld + UV.

Attachments

zb4R6_weldRepair.jpg

Dynamesh is the only way I know…reproject maybe, I hate it when that happens. :wink:

You can use pinch to pull the verts back together.
export out your mesh
import you mesh and make sure WELD is turned on in your import options.

Tada.