Hi Guys,
I am a beginner and following a tutorial for sculpting. I successfully sculpted the model and exported as .obj to retopolize in Maya. After re-topolizing I imported the model, increased its subdivision level to 2 and applied “Project all” to project the sculpting detail from original model to new re-topolized model but this gives me insane results. Can anybody help?
Before pressing “Project all”.
Result after pressing “Project all”.
I don’t know where I made mistake, need advise guys. Thanks in advance for your upcoming support.