This is my take on this iconic character “Wednesday Addams” based on a concept by Maud Chalmel I fell in love with 2 years ago.
Sculpted and Polypainted in Zbrush (character and background), rendered in Keyshot and post processed in Photoshop for slight adjustments.
It was quite a long project for me as I only worked on it on my spare time (so not often) and I had a lot to learn to manage to do it. I did it as an exercise to practice The Extra Mile course I took. Thanks to the help of TEM community it became much better.
It is not perfect but I have to move on something else now so I call it done.
Zbrush sculpt turn around
Zbrush polypainted turn around
The concept by Maud Chalmel
