ZBrushCentral

Warrior (person project)

Hi guys wanted to share my latest personal project as I haven’t posted on zbc for years.

This guys was sculpted in zbrush, textured in substance and rendered with marmoset.

Any feedback is welcome :slight_smile: 55413e669db325dd50c0fc594224133bc0083e9616ef85cee72af1722f0d6627

4cc3c0d18f56ecaf8b6dd3b6c7c014d778fa870bedd827676ffac32aa6ab5c04

9809ccd4ddf71d87d764334c3c385b94c27ca8a2ed22ec5534fca7f1c238632b

cbd6f9551566f9bec0f74f87d8afb92b54ab64645052b037dcf25f9bec9c6785

5 Likes

Great to see you back on ZBrushCentral posting your great art.
Really great work on the sculpting part. :slight_smile: Can I ask is everything modeled within ZBrush or did you use any other software package?

Did you create all of those ornaments using the mask function and than extract inside of zbrush?

Looking forward in seeing more work from you.

Happy sculpting mate :slight_smile:

Thanks KC :slight_smile: , yeah I did most of the modelling via the extraction, zremesh and zmodeller method, anything I couldn’t get right I used 3ds max. All the detail was done with alpha pen mask and some ornate alphas and inflate :slight_smile:

Hoping to post more regular.

Well done @Y4rde :slightly_smiling_face:

Jaime

Thank you Jaime :slight_smile: