ZBrushCentral

Viking Warrior

I always want to create a model from A to Z. Especially stylized model style.
It’s been a long time since I created a low poly character. This model is for training purposes.

  • Sculpting: Zbrush 2018.1
  • Retopology: 3Ds Max 2016.4
  • Texturing : Substance painter 2018.3.3
  • Rigging/Animation : Maya 2017.4
  • Rendering : Marmoset Toolbag 3.07
  • Based on concept art: Jeremy Vitry!

Scene_03_00080
(upload://uxAhr7pZyTZ0e7vGASkhk4UaQ2P.jpeg) screenshot004
marmoset grey Iscreenshot010
Substance%20Painter%202018
wireframe