ZBrushCentral

Vector Displacement Bushes reacting to morph

Hi. I have some vector displacement brushes that are reacting to a morph. When I drag them on they feel like they are working from the morph version of the mesh than what i’m currently working on.

Another set I have does not do this, but this one set is. How do I fix that?

If I DeleteMT they react properly, but I don’t want to lose my Morph Target.

Thanks