I have no idea why this keeps happening, but the UV maps keep flipping between modo and ZBrush. The UV map is fine in modo. Then I export it to ZBrush and it’s flipped. However, after I export it back to modo, the UV map is fine again.
The thing is that this is only happening occasionally. Does anybody have ANY idea why this keeps happening? I’d love to know what I can do to avoid this constant battle with ZBrush.