Hi.
when i export in zbrush… map is messing.
of course i check in maya but there is no such thing in uv map.
but in zbrush, something went wrong.
does anyone know how to solve this issue?
…
Hi.
when i export in zbrush… map is messing.
of course i check in maya but there is no such thing in uv map.
but in zbrush, something went wrong.
does anyone know how to solve this issue?
…
Hello @yeji
Go to ‘Tool > Texture Map > Create’ and click ‘New From UV Check’ and see if there is any red in the resulting texture map. If there is, ZBrush doesn’t like your UV map. ZBrush doesn’t like any of the UV islands touching the border of the UV space. If that is the case, then scale or move them in a bit.