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UV a micromesh help!

Any zbrushers know how to make a UV of this? It’s a micromesh that I turned into workable geometry. It has about 3 mil polys. I have no idea how to UV this so I can export it into a copy of 3ds max. This is also my first time having to export out of zbrush and make UVs so I would really appreciate it if someone could give me some step by step instructions.

Help me. I am desperate. Working against a deadline here.

Attachments

Screen Shot 2016-04-27 at 9.28.17 PM.png

Screen Shot 2016-04-27 at 10.51.39 AM.png

Hey,

I would retopo this, then UV the lowpoly version, Subdivide it, Project the Micromesh onto it and then create maps in ZBrush.

Hope this helps.

Alex
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