Any zbrushers know how to make a UV of this? It’s a micromesh that I turned into workable geometry. It has about 3 mil polys. I have no idea how to UV this so I can export it into a copy of 3ds max. This is also my first time having to export out of zbrush and make UVs so I would really appreciate it if someone could give me some step by step instructions.
Help me. I am desperate. Working against a deadline here.