I all, here is my last work. All done in Zbrush for modeling and shading, color adjustement and final texture in PSD. Critic are welcome.

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I all, here is my last work. All done in Zbrush for modeling and shading, color adjustement and final texture in PSD. Critic are welcome.


I love this images, well done Sebas 
cool !!!
great colors !!!

Great image!! Hey when you say you textured him in photoshop? what does that mean? Did you paint in photoshop? AnD How? thanks…good job…e:D
Superb shading, as always…
Would be cool to show your technique 
Bravo!
Great work in both originality and execution.
All stars from me.
Thx all for the nice reply!
I dont have a special technique, the base modeling in 3Ds max. Sculpting and base shading and color done in Zbrush. After Im go to PSD and I take some skins references and I apply on my original render with layers styles. I do some colors adjustement with the Curve, U-saturation, level. The thing to have in mind is to havent more black region. I like to have some blue shadows and orange light…its a good start…
Sorry my english is very bad!
I will post some WIP in my next work!
[email protected]
Shaders Artist
Level artist
very original style!!! this rocks
Awsome face, very toonish…I like it a lot. I also like the painting, too…
Dickie
nicenice, continu ton good work !!!
Continu comme ca Seb 
Great texturing, very painterly, and a pleasingly original style

Chris
Pilou
ps Translate : renfrogné le gus 
Il me rapelle vaguement un type dans le film Delicatessen…
Vraiment bien rendu comme image!

This guy remember me a character in the movie Delicatessen
Nice rendering and colors…
Hi,
Just joined the ‘community’ and that image stopped me in my tracks…
Outstanding Texturing, love the Style … Is there more?
I like the fact that your models form have the free quality of a sketch.
Look forward to perhaps a whole ZBrush scene in the near future?
