ZBrushCentral

Updated my Website with my Sculpts done for Hallmark Cards Keepsake Ornaments

http://www.jakeangell.com/SculptureMain.html

Posted a few of my sculpts I have done in ZBrush, actual product and box shots where created by me. All my scupts are 90-100% Zbrush…the only one that isnt is the Adventure Time Finn and Jake. 75% Modo then Zbrush. All of the box Shots are done in Modo…can’t wait to give Keyshot a try, might really help my workflow.

Here are a couple of the shots you will find on the site…

Would love to hear any feedback on my site, I put together something easy to show my work. Do I need a Reel of my work? Is it too clunky and long load times? Thanks!

Attachments

SculpProfGonzo16.jpg

SculpProfHulk14.jpg

SculpProfFoghorn11.jpg

I love the Hulk and the Looney Toons sculpts! I actually applied yesterday to the Hallmark 3d modeler internship in Kansas City. Do you have any tips for getting into the 3d printing ornament industry? Are you on linked in or anything?:smiley:

Blog- http://micahmyerov.com/blog/
Portfolio- http://micahmyerov.com/portfolio/
https://vimeo.com/103362994 - Demo Reel 2014

Thanks man for checking them out! I really havent read too much of what they looking for as far as intern. In the PAST it has been artists that can learn to sculpt, i think this time it is artists that have those skills digitally and /or hand sculpting already.

As far as pointers from my experience that’s a weird one, my path here that is. I started as a Graphic Designer willing to do anything with a few Adobe Photoshop and Illustrator skills. Since I was a temp for 3 years doing color correction once I got on I taught myself Adobe flash to do animation and then learned on my own Lightwave, Modo and finally ZBrush. I even taught other hand sculptors in a classroom setting how to use ZBrush even as I was just learning myself. For our area in the Keepsakes department at Hallmark, I do alot of concepting new ideas (so that takes sketching skills and sometimes QUICK sculpts in ZBrush) for new lines that are really targeting female consumers…Moms and Grandmas so alot of “cutesy” or “elegant” styles. THEN, you have to be right on target as far as the licensing models…you cant be “close enough”. And believe me, it takes me a few times to get approvals from the licensor, it’s a challenge and very fun! So, keep sculpting…be versatile in your art you create and programs you use (I had to learn Modo and Zbrush before I could start and have since learned a little about Cinema, Maya and Freeform). Persistance and create alot of art, companies don’t wanna hear “Well, I can do that…” I want to be shown you can do that by the work you are creating. In other words, they may want to see “cutesy”,“elegant” and Licensing sculpts IF you want to work at a place like Hallmark or an industry like gifts. It’s a broad industry and alot of ways to go for your art style for sure. Good luck man! I am on linkedin Jacob M. Angell.

Always wondered who worked on the Hallmark ornaments. My husband has collected them for years! Great to know ZBRush is a part of it!

Cool! We have alot of really passionate and cool collectors! I and a few others are finding ourselves on the forefront of digital and what we can do to keep up with that. We actually have quite a few Handsculptors still too. I am learning alot from them but as we go even their handsculpts are being scanned digitally to make molds for the ornaments. So we are trying new ways to start scanning our own, ZBrush just seems to be a GREAT fit for cleaning up those models and painting them for “box shots”. I am a total ZBrushHead!! (can we call it that? like a ParrotHead? Or a Deadhead?) I think ZBrush gives me the closest thing to a hand sculpt/hand of the artist that I can get. I love it! I love teaching the handsculptors it also, they realize that it is closer to what they already do than a Polygon/Extrude method. :slight_smile:

It’s high time digital art = fine art. I have a traditional art background, but I’m 100% digital now. I can’t wait for the day I will do my first 3d print of a digital creation! Your work should be looked at as fine art and be collectible as any traditionally sculpted piece! ZBrush shall rule them all!