Will the next update (or maybe sooner?) be a Universal Binary version able to work on an Intel Mac?
Has anyone here tested the current ZBrush on an Intel Mac yet?
Thanks…
Will the next update (or maybe sooner?) be a Universal Binary version able to work on an Intel Mac?
Has anyone here tested the current ZBrush on an Intel Mac yet?
Thanks…
I will try to do that for you sometime over the next few days with the demo version.
Thanks very much. I appreciate it…
No guarantees, but I have a friend that just had one delivered.
when will a pc with a motorola core be released?
i want a pcmac!!!:lol:
eheheheheh
sorry, i couldn’t resiste
I’m not that concerned with a Universal Bianary as I am with just getting ZBrush to run under Rosetta on the IntelMac. As far as I’m concerned if you can get ZBrush to run on the IntelMac under Rosetta now and make the Universal Binary a free upgrade later, I’d buy ZBrush now and wait for the UB upgrade. My apps running under Rosetta now are fine, but ZBrush hangs on the welcome screen under Rosetta. So far ZBrush is the only program I’ve found that won’t run under Rosetta.
Hey, thanks for the info.
I’m going to need to “move” all my current apps to the IntelMac, and it’s good to know you haven’t had any problems under Rosetta.
I don’t own ZBrush yet, but I didn’t want to even think about getting it if it didn’t work on an IntelMac.
Bob you should re-read what I wrote… ZBrush DOES NOT… run on IntelMac under Rosetta. It hangs and you have to force quite ZBrush.
All my other apps DO run … some slow, but for the most part… they all work under Rosetta.
Try duplicating the Rosetta app, then force Zbrush to boot under this copy. We have discovered certain issues with the conventional approach. This idea can be found around the web as well.
No guarantees, I haven’t had a chance to test Zbrush yet on the Intel Mac setup.
tried duplicating it… put the original in the trash and emptied the trash… It worked… I quit the program and ran it again… ZBrush hanged on the welcome screen… Any other ideas?
Thanks
Don’t trash the original! Sorry should have been clearer - keep both.
This is a temp fix, you may have to make that dupe each time - Applescript will solve the repetative nature of the task. Glad it worked at least once!
The reason it hung the second time, is the system grabbed the copy as the original and that is conflicting.
Yeah, I understood what you meant. I meant I was glad you haven’t had problems with other apps.
Jason
I made a duplicate of the duplicate and it worked again… then I minimized the ZBrush window so I could read the keyboard shortcut pdf. I enlarged ZBrush again and guess what… it hanged. I had to go through the whole process of duplicating the ZBrush app again to get it to work. So I’m in ZBrush… again… and I bring up the help window. I hit a button in the help window and ZBrush completely closed itself.
I’ve decided all this is way to frustrating to go through whenever I want to run ZBrush, reminds me of my windows blue screen of death days, and hold off buying ZBrush at all until the program is at least stable in Rosetta. Until then… thanks for your help.
Bob, you might be happy to know that LightWave does work on the IntelMac without a problem.
Well, I use Cinema 4D, and we already have a UB version. I thought maybe you were using things like any of the Adobe Suites…hoping they are at least usable.
Photoshop CS2 and Illustrator both work fine.
Thanks very much.
I know this isn’t really the place to discuss “other” apps, but I don’t know many people on IntelMacs and and it’s tough to find out any onfo.
Hope things get better with ZBrush, though. I’m hoping their next update will have a UB version.
What’s the status of ZBrush on Intel Macs?
I just switched to a MacBook Pro and ebay’d all my old PowerPC macs…
Along the spirit of this thread, I’m curious if anyone has used ZBrush on a Mac through Apple’s public beta version of Boot Camp. Boot Camp allows you to partition an Intel-based Mac computer to run both OS X and Windows XP based software. While Windows software may not run as fast as you may expect on a powerful Mac, initial reviews say that there is no performance hit, which you may get running a Windows application through Apple’s Rosetta. Any thoughts on the matter?
I don’t think the Windows guys are going to buy a Mac to test that theory. And Mac guys aren’t probably that interested in running Windows, although some people have done the installation. Since you really do have to boot up as either Mac or PC and buy Windows as well, it seems a lot of work for little gain. Not to mention the amount of disk space you have to give up on a rather small drive as it is. The speed tests are pretty good though, and increasing the RAM and a better hardrive really increases performance as usual. Running Rosetta is not great for graphic apps, and the graphics card in the new iMac isn’t all that. Don’t get me wrong, for the intended audience it’s pretty hot. However for the money I can mod my G4 Cube to kick it’s but in every way, from processors to graphics card and hardrive. That said, we’ll see what Zbrush and other companies come up with, probably in time for the next generation from Apple of the Intel structure.