Hello,
A very basic question about Zbrush. Why does the “Make polymesh 3d” process exist in Zbrush as a specific task available to be done? Why isn’t anything that is in Zbrush automatically a polymesh? For example, the Zbrush primitives- why do they have to be turned in to polymesh 3d objects after you tweek them?
What are these objects before they become polymesh 3d’s?
Thank you.