Work In Progress
It’s been awhile long since I’ve shared any character work. --For various reasons but here are some quick grabs from a collab project I did alongside talented Andy Chin. --Separate design – We selected a theme and just decided to have fun with it. In this case, the undead.
Slowly making my way to the environment and then off to optimizing it for in-game. This undead mage still has a ton more to do but in the meantime thought I’d share my current progress. 95% done in Zbrush with a few accessories modeled in Blender. Hope you all like it.
Next update hopefully will be some pretty renders and additional design elements.