I’m having a problem trying to rig my character in zbrush. I’ve been able to create a rig that works and after binding it to my mesh, it moves correctly. After testing the rig, I’ve decided I want to tweak it a little bit, and here’s the problem I’m having:
- I uncheck “bind mesh”, to change a bit the size and shape of some of the zspheres
- I Press “bind mesh” again to test the changes, and it works well.
- But now, if I uncheck “bind mesh” again to do some more tweaks, all the changes I did in the first step are removed and my rig goes back to the previous state.
What am I doing wrong? It’s the first time I’m trying to rig a character this way, so maybe I’m missing something.