Moving back and forth between programs and having to unify in ZB to get the best control. Is there a way to unify/revert to original size before GoZing back again? Thanks
I think this will do what you are looking for.
Sweet. Exactly what I was after. Thank you.
I’d say grab Joseph’s Scalemaster plugin and try its obj export. You can set it up so you are in ZBrush’s comfy scale (2 units) but also have it know your maya cm scale and export it correctly. You can change units and scale any time too.
bakedbeing has a good point.
Josephs scale master has a button “Zbrush Scale Unify” that will unify all your subtools to the correct size and keep their proportions relative to one another correct. It also updates your “tool > export > scale” so that when you export your subtool back out, it is the same scale that it was when it was imported in. This is something that the default zbrush “tool > deformation > unify” does not do.