Sorry i know this thread is kind of old, but i got a question? Is there any specific reason why you use D32 instead of R32 ? All of the Zbrush Maya pipeline tutorials recommend R32 over D32( although these were written for Mray in mind)
And anyways whats the difference between D32 and R32( i tried googling it, and looking on the Zbrush info site but didnt find any clear explanation)
Cheers
M