ZBrushCentral

[tutorial] Quickly adding more density to selected area of your mesh in zBrush

A quick way to have more density in places you really need to add these extra details. This is helpful if you are sculpting for fun, or if you plan to retopologise your mesh later on in zBrush.

hey there i managed to add detail by mistake, any ideaa of how i can get rid of it?