ZBrushCentral

Turntabler problem,

Hello,

When I try to render a turnaround in a resolution larger than my screen in ZBrush with Turntabler, only the first frame is good, from the second frame the subtools are out of view.

MAD_CHR_Head_ZBrush_Turntabler_Bug_0000

When I try to do the same in a resolution equal or lower than my screen I have no problem.
(I want to render à 4K turnaround, my screen is WQHD)

Do you have a solution or Does anyone know how to work around the problem ?
Thanks !

Cheers,
Walter

Hi @walter

I’m not able to immediately recreate your issue. :confused: Turntabler should export images at whatever document dimensions you have specified in the Document Palette, with the mesh at whatever position you have placed it on the canvas.


Are the images I’m seeing here the actual images exported from from ZBrush to your specified location, or are they images of what you’re seeing in the program interface?

In the case of the latter, if you start Turntabler with a canvas zoomed out and set to larger dimensions than your interface can display, after the first frame it will zoom in to the actual canvas size. But this shouldn’t affect the actual images that are being exported.


If this is not your experience, please visit Pixologic Support, and Start a Conversation there.

Thank you!

Thanks @zber2 & @Spyndel for yours answers.
Sorry for the late reply, I was busy.

The images I have made in copy are the exported images.
I also tried with the same document with a canvas sized out (document AAHalf) but the problem persist.
So that my subtools frame the document in my rendering resolution (1620 x 2160), I reduce the document in AAHalf, press the hotkey F to frame my subtools to the document and then I pass the document to the scale one for rendering.
The problem persist.

I have tried other things like removing all invisible subtools, put other invisible subtools to create a bigger BV, so far I still haven’t found a solution…

Hi @walter

Please contact Pixologic Support via the link posted above.

Thanks!

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