Hello all!
To get photorealistic hair, I was torn between two routes, but if anybody has suggestions, I’m all ears!.. (Of course ZBrush is indespensible in the workflow.)
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I could purchase a faculty version (I’m a Photoshop teacher at a college in Tampa, FL) of XSI advanced and be done with it. Good hair to be had in there. Plus Mental Ray can hardly be beat. But then I plan to market my work, and no way can I afford the commercial license of $3500.
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I have Hexagon 2, but it’s so buggy. But Carrara 5 is stable, and I like the rendering engine. Except you can’t mirror the X axis in there when modelling a face, and I ain’t into the old “duplicate and flip” workaround. I could bring a skull cap model into Poser 6, create the hair in there, then use the TransPoser utility to bring that back into Carrara, and fit this “wig” onto my imported ZBrush creations. (Carrara handles displacement maps from ZBrush very well.) But I’ve never tried this actual workflow, and don’t even know if it will deliver the hair results I seek. My theory is that with some finesse, I could coax some good hair out of Poser. That’s my only interest in it right now. Seems like a basic alternative to the hair engine in XSI.
Any suggestions? I just need to be able to produce sweet photorealistic hair to go with the photorealistic caricatures I’m itching to create. It’s not that I’m trying to do this on the cheap, but am not interested in animation, and so wondered if I could pull it off without XSI.
Like I said, I’m all ears. (But I did not like modo much, as there was no real “tweak” tool, like in Hexagon and Silo. The tweak tool is the foundation of my modelling to exaggerate a face.)
Thanks in advance, and best wishes,
Chris Collins
www.chriscartoon.com