Hello, I am following a digital tutors tutorial called “Your first day in zbrush”. It literally is my first day in zbrush, so please bare with me. I believe my pictures explain the issue better than i could i words.
http://gyazo.com/1a6a044181cfadedba5154316da63e1f
And then adaptive skin
http://gyazo.com/e5bde70482d5adead8ba44f4794dfc7a
Once I add a ZSphere to make a neck i get weird adaptive skin issues
http://gyazo.com/2890d69f7385377b86f7436fd5717972
Or
http://gyazo.com/880033ffa8708c197f263f0d5b2e8f4b
I would expect the zsphere that i am adding for the neck to look similar to what i did with the fingers. I don’t understand why in some situations it totally alters the entire adaptive mesh and in others it has a giant vertical spiking…issue?? I have noticed that if i place the ‘neck’ far forward of the body or far backwards of the body so that it would be pointing at you while you look at it straight on, the adaptive mesh is not altered and i get the expected result that i am after. Minus it being in the completely wrong spot.
I’ve messed with some of the settings in the old adaptive mesh area. The MBr adjustment kind of fixes it but really makes the model look quite different.
Is there anyway of fixing this? Is this normal to run into when dealing with zspheres?
Thanks for any help you can provide!
-Jonathan