hello all
I have been trying my hand with poser morph targets. everything runs smoothly, except the final stage
My morphed head always move on the z-axis, and i really dont know why. here is a picture :
here is what i am doing :
- in poser i select the p4 man
- i export the head only to obj.
- i load the exported head in zbrush
- i modify it
- i export it as quad obj
- i go back in poser
- i double click on the head, then load the morphed head
- i use the new morph slider => it is a this point that my head move on the z-axis, i tried plenty of things but its always doing this.
Another question (might be related), why are my polymesh tools always showing backward on the tool window or in the load tool window : i always see the model from back. Is there a way to correct this?