Hi there, I’m importing some models into zbrush, but for some reason the sides of the shape are unwelded and subdividing leads to strange results.
Any idea what I can do?
Hi there, I’m importing some models into zbrush, but for some reason the sides of the shape are unwelded and subdividing leads to strange results.
Any idea what I can do?
Go to “Tool > Geometry > Modify Topology” and click “WeldPoints” before you subdivide.