Hello, i have spent good amount of time to figure out and fix the problem i have without success.
Let me explain, i download a obj file with texture map, imported in zbrush with textures, all good…
My problem is when i try to rig and pose the model…when i rotate and move model is tearing apart, usually from uv seams.
I tried to unwrap uv that did not work, i tried to zremesh and dynamesh and i lose the texture.
So how can i pose it with out tears and gaps?
Thanks.