Hi there,
I just tried different things and the problem is driving me nuts. So I open up a new thread here and hope someone can help.
1st scenario
- I’ve got a model with subtools
- I use TPose Master - ZSphere Rig - build up the rig
Then I hit BIND MESH and try to move the RIG - then it goes like this:
Some rotation later:
One thing that happens is now after finishing the transpose: Some or all Subtools stay where they have been - or - part of the mesh stays where it has been and causes stretched polygons.
2nd scenario: One model - no subtools (merged model)
I hit APPEND in SUBTOOL - add a ZSPHERE and start another RIG - then I hit BIND MESH and try to rotate or move the rig…
Same thing happens as shown on the images above.
Does anyone know what is wrong? Is it a bug in R2b?
Any help would be nice!