ZBrushCentral

Transpose master help?

So I’m not sure if this belongs in this thread but I saw others asking questions. Feel free to move if incorrect.

I’m new to zbrush. Generally I can sculpt just fine but when i want to pose one of my sculpts I can never get it to pose without seams. Or general model breakage. Spent the day looking at videos on how to use transpose master before attempting this but nothing prepared me for the “interesting” results I got.

Anyways onto the problem more or less this happens every time I use zsphere rigging with transpose master. It breaks the sculpt.

Are my settings wrong? Or is perhaps my method wrong? Am I just missing zspheres I think i inserted like 28 joints/points last I recall.

Attachments

female summoner transpose issue.jpg

It’s difficult to tell what’s going wrong from just this picture. But zsphere rigs can be difficult with dense meshes, such as those created with Dynamesh. A dense mesh can lead to rippling and breaks when you try to move the rig. But you’d see those in the posed mesh before you transferred the pose to the individual subtools.

If you can give a bit more detail about your working method then I’ll try and suggest ways you could get better results.