So I’m not sure if this belongs in this thread but I saw others asking questions. Feel free to move if incorrect.
I’m new to zbrush. Generally I can sculpt just fine but when i want to pose one of my sculpts I can never get it to pose without seams. Or general model breakage. Spent the day looking at videos on how to use transpose master before attempting this but nothing prepared me for the “interesting” results I got.
Anyways onto the problem more or less this happens every time I use zsphere rigging with transpose master. It breaks the sculpt.
Are my settings wrong? Or is perhaps my method wrong? Am I just missing zspheres I think i inserted like 28 joints/points last I recall.