Hi @Ouranos
By “out of whack” do you mean the Gizmo manipulator has become rotated off the world axes?
This would happen if:
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You have rotated the active geometry from its original position.
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You have alt-clicked to reposition the manipulator on a surface that does not conform to the world axes. In this case it aligns to the surface normals.
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You have unlocked the manipulator, and repositioned it out of alignment.
You can:
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Click the “Reset Mesh orientation” while the manipulator is locked to restore it to global alignment. If the mesh’s original position was aligned along these axes, it will be restored to this position.
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Unlock the manipultor lock Icon, and reset the position. This will reset the manipulator to the default axes, but will not affect the mesh position.
While you can always restore the manipulator to world alignment, you cannot restore the mesh’s rotation if the manipulator alignment was changed at any point after rotating that mesh.
If this does not describe your situation, you will have to illustrate the issue further.