Hi everybody,
I have searched quite a bit before I found this link, hoping it answeres my question.
Aurik seems to have made a really interesting tutorial there about transferring textures.
Exactly what I am looking for.
However, the link seems to be leading nowhere anymore:
http://www.zbrushcentral.com/showthread.php?46947-Transferring-Textures-to-New-UV-Mapping
Well, my problem:
I need to transfer a high-res texture from one mesh and its UV set to the remeshed same mesh, which is virtually identical
but has a better topology and therefore new UVs.
The trick with using polypaint to transfer does not work for me since I need to maintain a very high level of texture detail.
(Which further subD levels would not allow)
Anyone a thought? Would be great.
Thanks in advance.
Regards.