Hey,
How does one translate the vertices while using the Topology brush?
Thanks,
Matt
Hey,
How does one translate the vertices while using the Topology brush?
Thanks,
Matt
It’s not currently possible to move vertices. I think the simplest way to work is to construct your topology, create the mesh then refine the vertex positions using the Move brush.
It is possible to switch to a different Curve brush, adjust the curves and then switch back to the Topology brush but I find that it is easy to lose vertices that way.
Ahh, thats a good idea. So the workflow would be blast out the initial topology with the topology brush, refine with the move brush, and than reproject details.
Thanks again Marcus!
MC
It’s a shame we can’t move vertices while using the topology brush. Hopefully in a future update.
Yeh, thats a big limitation, I was hoping it would be possible, as you can move / nudge a standard curve brush once drawn. Considering the smooth curve operator edits the curves, must be a way to edit points under the hood. not going to switch from topogun just yet