I want to change the z Offset value in a script. Now ZB seems to have an inclination to set Offset onto ‘x’. I want to be able to change this x into y Offset and I cannot find a way to do that in ZScript.
The same issue happens with Tool:Deformation:Rotate; this one I want to change inside ZCript from x to y and back.
I hope someone has an answer. It should be simple, but I’m still new to ZScripting.
Thanks, EddyL