ZBrushCentral

Tony's Sketchbook

It’s not really a sketchbook but more a workshop
This is some new stuff that i did during this year i hope you’ll like it
Critics are welcome of course if you have some advise to give specially for realistic stuffs.

I’ll post only finished work here.:roll_eyes:

ZBCTHUMB4.jpg
[attach=162509]Rolento presentation.jpg[/attach]
[attach=162510]Rolento overview.jpg[/attach]
[attach=162511]random.jpg[/attach]
[attach=162512]anatomy 01.jpg[/attach]
[attach=162513]anatomy 02.jpg[/attach]

Attachments

Rolento presentation.jpg

Rolento overview.jpg

Very nice style :+1:small_orange_diamond:+1:small_orange_diamond:+1: I like all the hard edges and the renders are absolutely fantastic. Really nice work!!!
The lack of eyebrows is a bit weird, but this is the design of the character so I have nothing to crit :slight_smile:

PS: I loved your Balrog!!! So nice to see him again!

Looks very cool.Nice blocky comic stile. The Scar looks a bit fresh to me for some one walking araound. I would send him back to the hospital to take care of that big cut:D.But i understand the exaggeration for the stile.Very good.

Very interesting style… I like it.

Hey nice style and render here ! I love his eyes

Very cool style! Nice work :+1:

i like the rendering a lot. which render did you use?

model and textures looking good as well :smiley:

i think with such a stylized sculpt you should have gone stylized with the skin texturing. i think the grey zbrush render looks better than the textured one. dont get me wrong though, its really good and i like it.

that stylized male sculpt is really nice. i cant wait to see more of ur stuff!

Uh-oh, looks like someone’s been reading a Burn Hogarth book :slight_smile:

Everything looks really nice. Only crit is that the gash on the street fighter guy looks like a fresh axe wound minus the blood. Large scars are usually more convex and puffy.

-goldo_O thanks, I’m a big fan of your work. specially kentor.:slight_smile:

-zayacoon and dustinbrown thanks for the comments. Yes i realize now that was a mistake because in the original concept the colour of the scar is red. So i thought i had to do it like this. But now i think like you it doesnt make sense it should have been some kind of white scar.

-SolidSnakexxx thanks for your comment.

-guillom thanks mec (comment ca se passe en france ?)

-Captain Sensible thanks a lot.

-Cral.For the render i use 3ds max and mental ray. Thanks to Euge who gave me many tips for the render.

-robertrageson yes I have to improve the render because i loose many details with lightings and the depth of field. What is cool wiht z brush is that it shows every details of your mesh.

  • sarakawa thanks man !

thanks again for all your comments

Very nice buddy,

I love your models, they are very dynamic. Also your 3D style really reflets your drawing, I think its a good thing :slight_smile:

Anyway very impressive, keep up the good work and keep posting :stuck_out_tongue:

Hi guys,

a little update, i made some tests about rendering my images in z brush with several passes. I composite them in photoshop and here is the result.

I used the matcap of Undoz and Loden.

I’m not really happy cause i don’t know how to get real sharp with zbrush. If somebody knows please tell me.

hope you like this greedy bat.

ZBC1.jpg
[attach=177139]Greedy 1.jpg[/attach]

[attach=177140]Greedy 2.jpg[/attach]

[attach=177147]turn around.jpg[/attach]

Attachments

Greedy 1.jpg

Greedy 2.jpg

turn around.jpg

I never saw your sketchbook before. The male model is fantastic and the last one is really great. Nice render!

Oh crap!
Man! This is the BEST representation of Rolento, that i ever seen in 3D.
Five stars from me. We got really top row stuff here on this thread!
Your work is very inspiring to beginners like me. :small_orange_diamond:

Nice work. I like your style
:+1:

Moni-Poroni: Thanks for the comment. I saw the tuto of Vitaly Bulgarov for the render.

Dhyego: I m glad that my work helps you. it means a lot for me. I hope to see your stuff soon !:slight_smile:

Porkpie Samurai: Thanks man I’m a big fan of your Cthulhu ;).
Excelent work on the texture.

great work Antoine, I really like the bat sculpt you made. love the proportion and the style of the model.

Cant wait to see it textured :stuck_out_tongue:

Keep up the good work :slight_smile:

What a workshop!, just fantastic every image it’s amazing the last one :+1: :+1: :+1: :+1:

Excellent work! You have a very nice hard surfaced and organic style. :+1: