Those shaders were baked and developed through Maya and Solid Angle  Arnold Renderer then converted into ZBrush Matcaps and they work even on  4K BPR render output , the most important thing is to share with other  artists
so keep downloading and sharing , Happy ZBrushing !
Greetings from Egypt TOmatoVFX 
DOWNLOAD LINK ! … https://www.dropbox.com/s/5fa2nk393nkxcvw/TomatoVFX_Arnold.rar?dl=0
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