Two assumptions:
- How much you got assumes all things are equal and that
means if you decide on Maya you can afford it, without selling
your oldest into Bondage.
- You are looking with the idea of somehow using it in making
a living, which if you ain’t, see #1
Having made this assumption, wherever you live right now
try to find books about Cinema; DVD’s, School courses.
Pickings are few, means you are basically stuck with the manual
and perhaps one book, one dvd etc.
Now look around in places such as Gnomon for free stuff, like tutorials
Anything about Cinema there. No. If so, dam little.
The expression “industry standard” has been used here regarding Maya.
Rightly so.
Gnomon, for instance, was founded originally, if I have it right, because
movie people were looking to hire Maya guys and there weren’t many around.
Look at the highend site, home of plugins (free) for the popular 3d programs.
Cinema?
Not knocking the program, friend has it, like body paint. (sort of a zbrush)
But.
Cut to the chase, if you wish to really learn a program, pick one that
you can take to a higher limit, with great support material.
Cinema ain’t it.
Pick one that is used in a variety of well paying areas.
Cinema ain’t it.
Autodesk owes me:D
Luck with your choice.
Edit: you use zbrush, do a search of this forum for maya and cinema.
See how many questions about integration for each one.
Tips for workflow. Renders using the separate programs.
Speaking of renders, Mental Ray anyone?