So, I recently did a sculpt of the puzzle box from the Hellraiser films and I don’t understand why there is so much of a difference between the “active points” and the “total points” when there is only 1 subtool with polypaint and a couple of materials used. How is this possible?
It’s not a dumb question. It’s clearly a bug with the display - they should both be 2.031. I’ll let the developers know.
Thanks,