ZBrushCentral

THE TOPOLOGY OF THE MESH HAS CHANGED DURING CREATING NORMAL MAPS

Hi! I have several meshes with subdivisions and morph target and when I try to create displacement maps everything goes without any problems, but when I press to create normal, cavity or ambient occlusion maps this window appears. After pressing “yes” maps files sometimes are created, sometimes not. After “no”-they don’t. From time to time after the command to create maps mesh changes name to “output” and loses its subdivs. I didn’t change topology, only replaced target mesh with same from Max but with a little bit different shape, it seems to work fine (because displacement is exported). Please help to solve this problem, I’ve got no idea why this is happening. Just started modeling not so long ago, so sorry if this is an obvious point. Also added an image with settings (used default for AO and Cavity). олр Screenshot_3