so ugh, my 2nd to the last post for the armor. things i dont like is the bigness of the head armor but its right up against her face, maybe ill cut off her head while the mask is over it, or yea. the middle chest piece is coming off. the shoes i dont know, but i have 3 to choose from so if not these then i have 2 more choices. umm and the shoulders, i will be throwing on what i had for the big arm guards and they will serve as the new shoulders, and instead of the straight spike ima do the a curves to curve around her head on the sides.
besides that i kinda have to move one. i will for sure detail them but thats after anatomy. or maybe even for just he high poly sculpt only.
the color scheme im thinking about with ( you’ll see it more clear when i get the final armor look down and do a full colored illustration ) her will be the scales being a dark mossy bluish green, then parts with the swirls will be a brass or a gold, and the skin with be a dirty tan. and she will have one blind eye and dark brown or black hair. let me know if you have any suggestions or crits or anything. there is still time for little change.
i have to see what my poly budget is for a weapon after i get her done first : [
her anatomy is going to be next : ]
the mask:
[attach=88927]helmetwebzm3.jpg[/attach]
the rest:
[attach=88928]pq3turnwebyc8.jpg[/attach]
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